Field | Description |
---|---|
Renderers | Reference Mesh and Skinned Mesh Renderes here to Toggle. Will not toggle GameObject, just the renderer itself. |
Behaviours | References scripts and behaviors. Will toggle scripts and behaviours but not the GameObject. |
Game Objects | References GameObjects. Will completly toggle GameObjects. |
Update on Android Export | Used Internally [Should Be Removed]. |
Using a Unity Event, such as Event Linkers, you can use the ToggleObjects(bool) to enable/disable the referenced GameObjects