Toggle Objects

Toggle Objects is a script which makes it an easy function to disable a mass amount of GameObjects and Renderers stored in one script, to allow for one reference to disable many game objects in an UnityEvents Call.

ToggleObjects

Components

Field Description
Renderers Reference Mesh and Skinned Mesh Renderes here to Toggle. Will not toggle GameObject, just the renderer itself.
Behaviours References scripts and behaviors. Will toggle scripts and behaviours but not the GameObject.
Game Objects References GameObjects. Will completly toggle GameObjects.
Update on Android Export Used Internally [Should Be Removed].

Using a Unity Event, such as Event Linkers, you can use the ToggleObjects(bool) to enable/disable the referenced GameObjects

ToggleObjectsUnityEvent