Level

The level script is required for a map to load properly. It references spawning the player, as well as allowing custom references for easy referencing in custom scripts. ]

LevelScript

Components

Field Description
Spawn Player When ticked, allows player to spawn.
Player Spawner ID Indicates ID of Player Spawner. Recommended to be set to "default"
Custom References Allows you to reference GameObjects easily in code through custom references.