Disable on Condition
The Disable on Condition script disables the object depending on the condition given to it.
Conditions
| Field | Description |
|---|---|
| On Play | Will be disabled on Play/Load.. |
| Is Build Release | Will be disabled on Build Release and/or Addressable Building |
| On Room Culled | Will be disabled once the Room has been culled (Note: For Dungeon Room Culling). |
| Gore Not Allowed | Will be disabled when "Gore" in the Settings is set to "Disabled". |