bas-wiki
Components
  • ThunderRoad
    • AI Fireable
    • Anim Call Event Group
    • Anim Clip Root Motion
    • Anim Random
    • Anim Set Root Motion
    • Anim Set Value Bool
    • Anim Set Value Float
    • Anim Set Value Integer
    • Animator Param Controller
    • Audio Container
    • Audio Loader
    • Audio Mixer Linker
    • Bow Event Linker
    • Bow String
    • Brain
    • Clothing Gender Switcher
    • Collider Group
    • Collision Event Linker
    • Collision Events Bridge
    • Collision Handler
    • Container
    • Container Spawner
    • Player Control Event Linker
    • Creature
    • Creature Event Linker
    • Creature Eye
    • Creature Mouth Relay
    • Creature Spawner
    • Damager
    • Damager Event Linker
    • Disable on Condition
    • Disable on Platform
    • Effect
    • Effect Audio
    • Effect Decal
    • Effect Light
    • Effect Mesh
    • Effect Particle
    • Effect Particle Child
    • Effect Reveal
    • Effect Shader
    • Effect Vfx
    • Equipment
    • Event Controller
    • Event Linkers
    • Event Load Level
    • Feet Climber
    • FleePoint
    • Footstep
    • Fx Controller
    • Fx Modifier Physic
    • Fx Module
    • Fx Module Audio
    • Fx Module Light
    • Fx Module Material
    • Fx Module Particle
    • Fx Module Vfx
    • Game Event Linker
    • Hand Pose Swapper
    • Handle
    • Handle Event Linker
    • Handle Pose
    • Handle Ragdoll
    • Hinge Drive
    • Hinge Effect
    • Holder
    • Holder Event Linker
    • Imbue Controller
    • Imbue Event Linker
    • Imbue Zone
    • Interactable
    • Item
    • Item Event Linker
    • Item Shelf
    • Item Spawner
    • Ladder Builder
    • Level
    • Lever
    • Light Controller
    • Light Volume Receiver
    • Liquid Receiver
    • Locomotion
    • Mana
    • Mirror
    • Ocean
    • Parry Target
    • Player Spawner
    • Prefab Spawner
    • Preview
    • Ragdoll
    • Ragdoll Foot
    • Ragdoll Hand
    • Ragdoll Hand Poser
    • Ragdoll Part
    • Ragdoll Part Event Linker
    • Render Cubemap
    • Reveal Decal
    • Rope
    • Rope Simple
    • Rotate Thumb Latch
    • Shoot Point
    • Spell Caster
    • Spell Touch Event Linker
    • Spring Force Effect
    • Texture Container
    • Toggle Objects
    • Tube Builder
    • Unity Event Grouper
    • Water Zone
    • Waves Spawner
    • Way Point
    • Wearable
    • Whoosh Effect
    • Whoosh Point
    • Zipline Wheel
    • Zone
    • Zone Portal
    • Zone View Enabler
Guides
  • How to retrieve your log file for Nomad
  • How to install mods for Nomad
  • How to install mods for PCVR
  • How to load into a map on startup PCVR
Modding
  • Examples
    • Manifest file
    • Snippets
    • Tips
  • Getting Started
    • Code Modding
    • Json Modding
    • Unity SDK Setup
    • Unity Modding
  • Guides
    • Debug Console
    • Content Custom Data
    • How to use ThunderBehaviour
    • Modder Update Guide
    • Weapon rack holder setup
  • SDK - Outdated
    • JSON
      • JSONs: An Overview
      • JSONs: Array Update
      • JSONs: Item and Weapon Configuration
      • JSONs: Modding and Overwriting
      • JSONs: Wave Configuration
    • Plugins
      • Configuring Visual Studio
      • Item Modules
      • Level Modules
    • Unity SDK
      • Addressables
      • Items and Weapons
      • Scenes and Maps
bas-wiki
  • index.md

    Index
  • Welcome to Blade and Sorcer...
  • Useful links

Welcome to Blade and Sorcery Wiki

Useful links

  • BasSDK
  • Blade and Sorcery Subreddit
  • Steam Store Page
  • Discord
  • Twitter
  • PCVR Nexus Mods
  • Nomad Nexus Mods

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